hepmc - Rev 65
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//--------------------------------------------------------------------------
#ifndef HEPMC_POLARIZATION_H
#define HEPMC_POLARIZATION_H
//////////////////////////////////////////////////////////////////////////
// Matt.Dobbs@Cern.CH, September 1999, refer to:
// M. Dobbs and J.B. Hansen, "The HepMC C++ Monte Carlo Event Record for
// High Energy Physics", Computer Physics Communications (to be published).
//
// Polarization object for a particle. All angles are in radians.
//////////////////////////////////////////////////////////////////////////
#include "HepMC/SimpleVector.h"
#include <iostream>
#include <cmath>
namespace HepMC {
static const double HepMC_pi = 3.14159265358979323846; // copy of pi from CLHEP
//! The Polarization class stores theta and phi for a GenParticle
///
/// \class Polarization
/// HepMC::Polarization stores a particle's theta and phi in radians.
/// Use of this information is optional.
/// By default, the polarization is set to zero.
///
class Polarization {
/// print polarization information
friend std::ostream& operator<<( std::ostream&, const Polarization& );
public:
/// default constructor
Polarization( double theta = 0, double phi = 0 );
/// construct from another polarization object
Polarization( const Polarization& inpolar );
/// construct using the polar and azimuthal angles from a ThreeVector
Polarization( const ThreeVector& vec3in );
virtual ~Polarization() {}
/// make a copy
Polarization& operator=( const Polarization& inpolar );
/// equality requires that theta and phi are equal
bool operator==( const Polarization& ) const;
/// inequality results if either theta or phi differ
bool operator!=( const Polarization& ) const;
/// print theta and phi
void print( std::ostream& ostr = std::cout ) const;
////////////////////
// access methods //
////////////////////
double theta() const; //!< returns polar angle in radians
double phi() const; //!< returns azimuthal angle in radians
ThreeVector normal3d() const; //!< unit 3 vector for easy manipulation
/// set polar angle in radians
double set_theta( double theta );
/// set azimuthal angle in radians
double set_phi( double phi );
/// set both polar and azimuthal angles in radians
void set_theta_phi( double theta, double phi );
/// sets polarization according to direction of 3 vec
ThreeVector set_normal3d( const ThreeVector& vec3in );
private:
double m_theta; //polar angle of polarization in radians 0< theta <pi
double m_phi; //azimuthal angle of polarization in rad. 0< phi <2pi
};
///////////////////////////
// INLINE Access Methods //
///////////////////////////
inline double Polarization::theta() const { return m_theta; }
inline double Polarization::phi() const { return m_phi; }
///////////////////////////
// INLINE Operators //
///////////////////////////
inline bool Polarization::operator==( const Polarization& a ) const
{
return ( a.theta() == this->theta() && a.phi() == this->phi() );
}
inline bool Polarization::operator!=(const Polarization& a ) const
{
return !( a == *this );
}
} // HepMC
#endif // HEPMC_POLARIZATION_H
//--------------------------------------------------------------------------
#ifndef HEPMC_POLARIZATION_H
#define HEPMC_POLARIZATION_H
//////////////////////////////////////////////////////////////////////////
// Matt.Dobbs@Cern.CH, September 1999, refer to:
// M. Dobbs and J.B. Hansen, "The HepMC C++ Monte Carlo Event Record for
// High Energy Physics", Computer Physics Communications (to be published).
//
// Polarization object for a particle. All angles are in radians.
//////////////////////////////////////////////////////////////////////////
#include "HepMC/SimpleVector.h"
#include <iostream>
#include <cmath>
namespace HepMC {
static const double HepMC_pi = 3.14159265358979323846; // copy of pi from CLHEP
//! The Polarization class stores theta and phi for a GenParticle
///
/// \class Polarization
/// HepMC::Polarization stores a particle's theta and phi in radians.
/// Use of this information is optional.
/// By default, the polarization is set to zero.
///
class Polarization {
/// print polarization information
friend std::ostream& operator<<( std::ostream&, const Polarization& );
public:
/// default constructor
Polarization( double theta = 0, double phi = 0 );
/// construct from another polarization object
Polarization( const Polarization& inpolar );
/// construct using the polar and azimuthal angles from a ThreeVector
Polarization( const ThreeVector& vec3in );
virtual ~Polarization() {}
/// make a copy
Polarization& operator=( const Polarization& inpolar );
/// equality requires that theta and phi are equal
bool operator==( const Polarization& ) const;
/// inequality results if either theta or phi differ
bool operator!=( const Polarization& ) const;
/// print theta and phi
void print( std::ostream& ostr = std::cout ) const;
////////////////////
// access methods //
////////////////////
double theta() const; //!< returns polar angle in radians
double phi() const; //!< returns azimuthal angle in radians
ThreeVector normal3d() const; //!< unit 3 vector for easy manipulation
/// set polar angle in radians
double set_theta( double theta );
/// set azimuthal angle in radians
double set_phi( double phi );
/// set both polar and azimuthal angles in radians
void set_theta_phi( double theta, double phi );
/// sets polarization according to direction of 3 vec
ThreeVector set_normal3d( const ThreeVector& vec3in );
private:
double m_theta; //polar angle of polarization in radians 0< theta <pi
double m_phi; //azimuthal angle of polarization in rad. 0< phi <2pi
};
///////////////////////////
// INLINE Access Methods //
///////////////////////////
inline double Polarization::theta() const { return m_theta; }
inline double Polarization::phi() const { return m_phi; }
///////////////////////////
// INLINE Operators //
///////////////////////////
inline bool Polarization::operator==( const Polarization& a ) const
{
return ( a.theta() == this->theta() && a.phi() == this->phi() );
}
inline bool Polarization::operator!=(const Polarization& a ) const
{
return !( a == *this );
}
} // HepMC
#endif // HEPMC_POLARIZATION_H
//--------------------------------------------------------------------------
